I was thinking one day about what I should make...so I thought back to my starcraft days. I remembered playing
'use map settings' and there were a bunch of user-made games that got dubbed the name 'Bounds'. These bounds were
usually a series of obstacle courses, and you had to get through the different obstacles to get to the next level.
They were very fun because you had to use a combination of quick thinking, and team work with your fellow players.
So anyways, I decided to make my own little Bound.
- Basic menu, featuring a few options
- 4 playable levels
- The basic game
The game and the source are included.
It's basically a 3D FPS shoot-em-up type game.
Shoot the ducks to survive.
Analog - Move
L & R - Strafe
Analog + Square - Look around
Cross - Shoot
Circle - Aim(Crosshair)
I started this back in late August, worked on it like crazy for a day, then I just forgot about it.
Months later, insomniac released 48 hour pong(which was exactly what I was aiming for).
Soooo, I've decided to finish my game finally.
Here's a video.
The game is exactly what it says it is. 3D Pong. It was more of a learning experience than anything.
I had fun developing it, so whatever.
~ 1 vs Comp - Single Player (I'll add difficulties 'Easy, Normal, Hard' later)
~ 1 vs 1 - Multiplayer (Not finished quite yet)
Just to keep things simple, don't get 'eaten' by any of the blue/green squares.
- Use the analog stick/d-pad to maneuver around.
- In 'story mode' use cross/circle/triangle/square to shoot.